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DynKit Tutorial 

By Tom Gibson - Visit his Classic Airliner page!


To create new dynamic scenery, you need to first record a flight using the FSASM flight recorder. You can get this from IUP via Mike Marando's page or the FSASM web page. It's best to use the same plane that you will use in the final dynamic scenery, but there are ways around that. Then, you use a program like FS Action or DOD (both reasonably easy to use) to create a dynamic scenery file from the recorded flight.

Finally, you use DynKit to patch any converted FS98 plane into the dynamic scenery you just created. To do this:

  1. Start DynHangar and click the Import Plane button. Browse to the FS98 MDL file of your choice (in the plane's MODEL folder), and the plane will be added to your hangar. Select any appearance options you desire. Be sure to set the RPM to 100% for prop planes that you want to have the props spinning.

  2. Repeat as desired to build up your hangar (include only planes you will use for a given scenery layer's dynamic file(s)).

  3. Save this file in your SCENERY folder - either the main one (if you don't use scenery layers) or in the desired scenery layer. To keep things simple, all planes used in a given scenery layer should be in one hangar file. I saved mine as SEC10.BGL, but HANGAR.BGL would also be good. Your dynamic scenery file should be stored in this same folder. You can have several dynamic scenery files in this folder (covering different airports; dynamic files cannot overlap), all referring to your new SEC10.BGL file.

  4. Now start DynPatch, and Press the Open File button. Browse to the dynamic scenery file that you want to patch. It will list the default dynamic plane(s) that is/are currently used by that file.

  5. Make sure that the Adjust Gear Height button is NOT pressed in.

  6. Now with both DynHangar and DynPatch windows visible, drag the plane that you recorded the flight with from DynHangar to the desired spot in the listing in DynPatch. Press the Save File button.

  7. If you want to patch in a different plane, repeat step #6, but this time make sure that the Adjust Gear Height button is pressed in. Press the Save File button. Done!


Last modified: 1998/08/15

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